Endacopia Puzzle Guide

Endacopia mixes light inventory puzzles with full combat and rhythm challenges. This page lists every researched puzzle step by step. Each puzzle follows the same layout: where it happens, the rule or clue, the minimal steps, the items needed, and what it unlocks.

Puzzle Index

Use this table of contents to jump to the puzzle you are stuck on. Spoilers are kept inside each section so the index alone is safe to scan.

01

Password Puzzle

LocationInside the upstairs computer room in Henry's House. Use the Mirror to reach Henry, who hands over the Floppy Disk; load it on the computer and open Henry's profile.
ClueInside Henry's profile on the computer, open the file called Passwords. Look for the entry labeled Saw box. The clue is the three-digit number shown there.
StepsTake the Floppy Disk from Henry. Open Doors.exe on the computer and walk to the fourth door in the row. Climb the painted climbing wall in the order shown below and click on the door at the top.
DependencyInside the attic, place each toy so pellets from the upper-left dispenser land on the target hanging off the ladder.
UnlocksThe trunk in the attic opens with the three-digit code from Henry's profile. It contains the Hand Saw, which determines whether you trend toward Ending A or Ending B.

Climbing wall grip order: Green hand, Red hand, Blue foot, Yellow foot, Grey hand, Red hand, Green foot, Red foot, Blue hand, Grey foot, Purple hand, Red foot.

02

Soccer Ball (Misery Town) Puzzle

LocationInside the circus porta-potty, accessible after you reach the main entrance from the green hills in Chapter 2.
CluePlace the Red Ball collected from Chapter 1 and try to land five in a row on the score card. Every row needs a fully powered throw.
StepsClick the score card to start, choose a column, and hold the throw for full power. Go row by row; the easiest path is to commit to one lane per row and maximize power each time.
DependencyRequires the Red Ball from the Medical Tent scalpel mini-game in Chapter 1.
UnlocksEarns you the Bingo prize from the inflatable host and unlocks the insult dialog with Boon, the blue inflatable man.
03

Switch Puzzle (Office -50 Floor)

LocationLower outdoor area reached after scanning through the -50 door in the Chapter 1 office building.
ClueSix colored switches are wired together. You need every light on simultaneously; toggle them in the listed sequence with all others in the off position except Yellow.
StepsStart with all six switches off except Yellow. Toggle Yellow off again, then flip dark blue, light blue, purple, and red on in that order.
DependencyBuild at least 50 currency on any of the office currency machines before passing the -50 scanner.
UnlocksOpens the door to the right. The cycler leads to the floor button room, which lets you assemble Help Me Talk and earn the mouth.
04

Clown Puzzle (Whack-a-Mole)

LocationTent area reached by walking past the Blue inflatable man and the crowd, then crossing through to the whack-a-mole booth.
ClueThe grey tent outside the area shows eight color films. Only the clowns who actually died are the ones you whack. The targets are Red, Yellow, Pink, and Purple.
StepsWatch each colored film in the tent, then return to the whack-a-mole game. Keep whacking the four target clowns until every one of them becomes a grave.
DependencyCollected by watching all eight clown films in the grey tent. You can play them in any order.
UnlocksDrops the Scalpel, the tool needed for the Medical Tent Operation-style mini-game.
05

Office Puzzle Set

LocationThe Office and Gambling Den area reached from the green hills via the stone door in Chapter 1.

Phone call cheat sheet

  • Marriage Advice: say you are calling about his email, then suggest murder.
  • Bank Problems: bring up her email once, then louder, ask about her password, suggest looking inside a book, recommend the bible.
  • Stuck in Lvl 3: tell him he needs a strategy guide. Use Smoke Grenade, hit as many times as possible, fall back on Health Potion if your HP drops.
  • Huw Tu Du Homwa: any answer, 2, 12, 5, 600, any answer.
  • Looking 4 Love: any answer, ask if he believes that, keep listening, say it is bad, tell him to do what he wants.
  • Where to Hide Body: access the situation, ask about the body, suggest chopping, tell him to clean up, ask about the body again, tell him to hide the body, burn it in the fireplace, ask about his location, tell him to move, send him to his backyard, ask about the murder weapon, tell him to hide the axe, suggest the pool.
Dependency
UnlocksBoosts Office productivity so you can clear the core objectives and earn the Core Key for the Core room.
06

Make Him Cry Character-Interaction Puzzle

LocationBlue inflatable man (Boon) standing near the black-and-white tunnel entrance in Misery Town.
ClueBoon's insecurity is randomized per playthrough. After earning a Bingo at the porta-potty, ask the inflatable host which weakness the other inflatable man has so you know what to target.
StepsOnce you know the target insult, return to Boon and enter the corresponding insult directly into the dialog box when prompted. Two confirmed weaknesses are Age and Voice.
DependencyRequires the porta-potty Bingo prize so Boon unlocks his insult dialog.
UnlocksDrops a plushie that you give to Ticketa, which clears the way to the microphone booth and the main tent performance for the Trapezist fight.

Secret Puzzles Section

The contents below sit at the edge of normal progression. They either unlock hidden areas, secret bosses, or alternate ending branches; see the linked Secrets and Endings pages for the full routes.

Chameleon Cave

LocationHidden chamber behind the waterfall in Timesville, reached after completing the VHS code in the chapter.
ClueEnter the sequence recorded on the VHS tape to open the door. The order is Middle Left, Bottom Left, Bottom Right, Top Right, Top Middle.
StepsBring up the brain scan pairs in the graveyard, then click the chameleon's cage. Pick correct answers to either fight the Chameleon or talk him down.
DependencyCatch one of every Timesville fish to earn the Fishing Paper key, use the Metal Detector at the beach, and complete the doll-house safe.
UnlocksEither progress toward Ending C, or skip the Chameleon fight entirely with the right dialog. See the Endings page for the route impact.

Doll House

LocationDoll house at the edge of Timesville (daytime only), with a corresponding big house that opens at night.
StepsSet the doll-house exactly as shown on the polaroid at the beach hole: table left, food in the bowl, window half-closed, fan or light on, TV on the birds channel, blue ball or walkie centered on the TV.
UnlocksDrops a VHS tape from the big house that unlocks the Chameleon cave sequence.

Related Guides