Endacopia Characters
Endacopia is densely populated. The list below groups characters by the area or role they play, not alphabetically — that lets you find what you need while you are still inside the chapter. Use the dedicated Mellow page for everything about the protagonist.

Side illustration: official vertical capsule preserved as a contained card; no full-width crop.
Main Cast
Mellow
The protagonist of Endacopia. A nine-year-old boy without a working memory, guided by the player. Has his own page.
RoleProtagonist / player surrogate
LocationHenry's House, then any world
Gameplay / story relevanceThe figure you control across every chapter. See the dedicated character article for his confirmed identity, visual traits, gameplay role, and alternate-form notes.
Protagonist. Click the link below to read the dedicated article that covers confirmed identity, visual traits, gameplay role, and the alternate-form / fake-Mellow discussion.
Clown (Patient)
RoleTragedy performer / puzzle target
LocationMedical Tent in the Misery Town circus
Gameplay / story relevanceStuck to a rack and stuffed with circus props. You cut him open with the Scalpel to recover the missing ball for Boone's dunk tank, which feeds back into the Bingo / insult line.
RelatedPuzzle Guide → Soccer Ball
The Trapezist
RoleMisery Town main attraction / arc villain
LocationTop of the trapeze bar in the main circus tent
Gameplay / story relevanceMisery Town's strongest boss figure. Either cut her rope with the Scalpel for a pacifist clear or fight her in a tennis-style brawl.
RelatedBosses Guide → Trapezist fight
Henry
RoleBurly house guardian / main antagonist
LocationHenry's House
Gameplay / story relevanceA large lizard-like guardian who keeps Mellow trapped. Bonks Mellow with a mallet when caught; comes back as the final boss on Ending A.
RelatedEndings Guide → Ending A
Clockey
RoleAnimated clock construct
LocationMellow's room in Henry's House
Gameplay / story relevanceFirst boss fight. Also returns as the final boss on the Ending C route if you do not skip it with the Wall Bank password.
RelatedBosses Guide → First boss
Ticketo
RoleMisery Town jester booth attendant
LocationEntrance booth of Misery Town
Gameplay / story relevanceSource of plushie for Ticketa. Stays melancholy until Mellow helps him; ends up paired with Ticketa regardless of ending.
RelatedCharacters → Ticketa
Ticketa
RoleMime (Pierrot) girl in love with Ticketo
LocationMicrophone booth near the entrance of Misery Town
Gameplay / story relevanceGives Mellow the crowd-dispelling dialog once she receives the plushie, allowing entry into the Trapezist's tent.
RelatedPuzzle Guide → Make Him Cry
The Chameleon / Ozzie (or Ollie)
RoleSerial-killer antagonist of Timesville
LocationTimesville at night, den near the waterfall
Gameplay / story relevanceFight or talk down. His cave unlocks a secret area tied to Ending C. His real name is randomized per playthrough between Ozzie and Ollie.
RelatedPuzzle Guide → Secret Puzzles
The Bride
RoleSurgeon's chimerical creation
LocationDiscovered during Mellow's mirror detour
Gameplay / story relevanceSpeaks in binary and crashes the game when found. Plays a key role in the Surgeon's Ending C ritual; described as both beautiful and agonizing.
RelatedStory & Lore → Ending C
The Surgeon
RoleMad-doctor figure lurking across all chapters
LocationHenry's House, Timesville graveyard, Misery Town, Office
Gameplay / story relevanceSource of multiple villain songs and the mastermind behind the Ending C ritual. Benevolent tone masks genuinely destructive plans.
RelatedStory & Lore → Ending C
Monster Mellow / Rodger
RoleClone behind the bedroom mirror
LocationMirror passage accessed from Mellow's bedroom
Gameplay / story relevanceOptional boss and a walking spoiler. Talking to him after the fight confirms details about Henry and the Red Guy. His real name is Rodger.
RelatedPuzzle Guide → Secret Puzzles
Timesville Residents
Mirianne (Monkey Mayor)
RoleTimesville Mayor
LocationCondo building, Timesville
Gameplay / story relevanceBenevolent figure of authority in Timesville. Coordinates the post-C sect evacuation and becomes something of a team mom in Ending A.
RelatedWalkthrough Chapter 1
Nibbles (Rat)
RoleGrumpy rat / Timesville obstacle
LocationTimesville bedroom hallway
Gameplay / story relevanceSource of the blackmail clue for finding Beartha's PGD on the beach. Openly rude and the only Timesville resident who stays that way.
RelatedWalkthrough Chapter 1
Beartha
RoleYellow bear resident of Timesville
LocationWanders Timesville
Gameplay / story relevanceTriggers the telescope → shed → bone track → metal detector chain. Rewards the Black Rose used in the Rosie's Grave puzzle.
RelatedItems → Telescope
Catthew
RoleRed cat / aquarium owner
LocationTimesville
Gameplay / story relevancePlays hide-and-seek for the Fishing License. Three successful finds give Mellow the license plus the aquarium path.
RelatedFishing Guide
Paisley (Owl Jester)
RoleParty host jester
LocationTimesville condo upstairs
Gameplay / story relevanceRuns the yellow-themed party where Mellow earns the telescope by reassuring him. Always scowling in appearance, kind in conversation.
RelatedItems → Telescope
The Prisoner (Turtle)
RoleLong-term jail inmate
LocationTimesville jail cell
Gameplay / story relevanceProvides the post-it detective chain and the clue to check behind the waterfall. Looks unhinged; bears out the pig cop's warnings.
RelatedPuzzle Guide → Secrets